This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100017
name柳瀬美由紀
chara_id114
rarity3
attribute1
title_flag0
evolution_id100018
series_id100017
pose1
place1
evolution_type4
album_id1140010
open_story_id2363
open_dress_id0
skill_id100017
leader_skill_id5
grow_type1
hp_min28
vocal_min1722
dance_min1592
visual_min1614
hp_max28
vocal_max2919
dance_max2699
visual_max2736
bonus_hp2
bonus_vocal146
bonus_dance135
bonus_visual137
solo_live0
star_lesson_type2
disp_order799
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=114, name='柳瀬美由紀', name_kana='やなせみゆき', age=14, home_town=12, height=144, weight=33, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=3, birth_day=16, constellation=1005, blood_type=2004, hand=3001, favorite='ぬいぐるみ集め', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100017, bus_vo_value=4620, bus_da_value=674, bus_vi_value=2397, special_type=0, kanji_spaced='柳瀬 美由紀', kana_spaced='やなせ みゆき', conventional='Yanase Miyuki', valist=[])
has_spreadFalse
has_signFalse
name_only柳瀬美由紀
titleNone
skillskill_data_t(id=100017, skill_name='純朴な憧れ', explain='9秒毎、低確率で少しの間、PERFECTでライフ2回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=2, probability_type=2, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=4500, max_duration=600)
lead_skillleader_skill_data_t(id=5, name='キュートエナジー', explain='キュートアイドルのライフ10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4928
overall_max8354
overall_bonus418
valist[]
best_stat7