This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100023
name小早川紗枝
chara_id132
rarity3
attribute1
title_flag0
evolution_id100024
series_id100023
pose1
place1
evolution_type4
album_id1320010
open_story_id12
open_dress_id0
skill_id100023
leader_skill_id1
grow_type3
hp_min25
vocal_min2172
dance_min1393
visual_min1143
hp_max25
vocal_max3680
dance_max2360
visual_max1936
bonus_hp2
bonus_vocal184
bonus_dance118
bonus_visual97
solo_live0
star_lesson_type2
disp_order17
charachara_data_t(chara_id=132, name='小早川紗枝', name_kana='こばやかわさえ', age=15, home_town=25, height=148, weight=42, body_size_1=78, body_size_2=56, body_size_3=80, birth_month=10, birth_day=18, constellation=1003, blood_type=2003, hand=3001, favorite='日本舞踊', voice='立花理香', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100023, bus_vo_value=787, bus_da_value=4621, bus_vi_value=2283, kanji_spaced='小早川 紗枝', kana_spaced='こばやかわ さえ', conventional='Kobayakawa Sae', valist=[])
has_spreadFalse
has_signFalse
name_only小早川紗枝
titleNone
skillskill_data_t(id=100023, skill_name='はんなりのうた', explain='9秒毎、低確率でかなりの間、COMBOボーナス8%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=108, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2875a507b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7f2875a50730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=1, name='キュートボイス', explain='キュートアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4708
overall_max7976
overall_bonus399
valist[]
best_stat3