This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100049
name[ふわふわスマイル]三村かな子
chara_id108
rarity5
attribute1
title_flag1
evolution_id100050
series_id100049
pose3
place5
evolution_type7
album_id1080030
open_story_id25
open_dress_id0
skill_id100049
leader_skill_id24
grow_type1
hp_min35
vocal_min2408
dance_min1503
visual_min1218
hp_max35
vocal_max4630
dance_max2889
visual_max2342
bonus_hp2
bonus_vocal232
bonus_dance145
bonus_visual118
solo_live1001
star_lesson_type3
disp_order25
charachara_data_t(chara_id=108, name='三村かな子', name_kana='みむらかなこ', age=17, home_town=1, height=153, weight=52, body_size_1=90, body_size_2=65, body_size_3=89, birth_month=1, birth_day=6, constellation=1007, blood_type=2004, hand=3001, favorite='お菓子作り', voice='大坪由佳', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100007, bus_vo_value=3452, bus_da_value=2815, bus_vi_value=3988, kanji_spaced='三村 かな子', kana_spaced='みむら かなこ', conventional='Mimura Kanako', valist=[])
has_spreadTrue
has_signFalse
name_only三村かな子
titleふわふわスマイル
skillskill_data_t(id=100049, skill_name='ありがとうの魔法', explain='11秒毎、中確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f8797c377b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f8797c37730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5129
overall_max9861
overall_bonus495
valist[]
best_stat3