This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100055
name[はにかみ乙女]小日向美穂
chara_id111
rarity5
attribute1
title_flag1
evolution_id100056
series_id100055
pose3
place6
evolution_type7
album_id1110030
open_story_id28
open_dress_id0
skill_id100055
leader_skill_id44
grow_type1
hp_min35
vocal_min1793
dance_min1785
visual_min1783
hp_max35
vocal_max3447
dance_max3431
visual_max3428
bonus_hp2
bonus_vocal173
bonus_dance172
bonus_visual172
solo_live1001
star_lesson_type3
disp_order27
charachara_data_t(chara_id=111, name='小日向美穂', name_kana='こひなたみほ', age=17, home_town=9, height=155, weight=42, body_size_1=82, body_size_2=59, body_size_3=86, birth_month=12, birth_day=16, constellation=1010, blood_type=2004, hand=3002, favorite='ひなたぼっこ', voice='津田美波', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100013, bus_vo_value=4070, bus_da_value=3543, bus_vi_value=2641, kanji_spaced='小日向 美穂', kana_spaced='こひなた みほ', conventional='Kohinata Miho', valist=[])
has_spreadTrue
has_signFalse
name_only小日向美穂
titleはにかみ乙女
skillskill_data_t(id=100055, skill_name='はにかみ笑顔', explain='12秒毎、中確率でしばらくの間、NICEでもCOMBOが継続する', skill_type=9, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=12, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f8797c377b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f8797c37730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5361
overall_max10306
overall_bonus517
valist[]
best_stat7