This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100061
name[はりきりお嬢様]西園寺琴歌
chara_id133
rarity5
attribute1
title_flag1
evolution_id100062
series_id100061
pose3
place78
evolution_type7
album_id1330030
open_story_id1075
open_dress_id0
skill_id100061
leader_skill_id24
grow_type1
hp_min35
vocal_min2281
dance_min1430
visual_min1162
hp_max35
vocal_max4387
dance_max2750
visual_max2234
bonus_hp2
bonus_vocal220
bonus_dance138
bonus_visual112
solo_live0
star_lesson_type3
disp_order281
charachara_data_t(chara_id=133, name='西園寺琴歌', name_kana='さいおんじことか', age=17, home_town=1, height=156, weight=46, body_size_1=87, body_size_2=57, body_size_3=85, birth_month=1, birth_day=23, constellation=1004, blood_type=2004, hand=3001, favorite='押し花作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100025, bus_vo_value=2386, bus_da_value=3943, bus_vi_value=3926, kanji_spaced='西園寺 琴歌', kana_spaced='さいおんじ ことか', conventional='Saionji Kotoka', valist=[])
has_spreadTrue
has_signFalse
name_only西園寺琴歌
titleはりきりお嬢様
skillskill_data_t(id=100061, skill_name='大地の祈り歌', explain='12秒毎、中確率で少しの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f9c4f3f06a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f9c4f3f0620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4873
overall_max9371
overall_bonus470
valist[]
best_stat3