This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100083
name[ピュアリーガール]奥山沙織
chara_id109
rarity5
attribute1
title_flag1
evolution_id100084
series_id100083
pose3
place12
evolution_type7
album_id1090030
open_story_id742
open_dress_id0
skill_id100083
leader_skill_id44
grow_type2
hp_min35
vocal_min1757
dance_min1825
visual_min1768
hp_max35
vocal_max3378
dance_max3509
visual_max3400
bonus_hp2
bonus_vocal169
bonus_dance176
bonus_visual170
solo_live0
star_lesson_type3
disp_order51
charachara_data_t(chara_id=109, name='奥山沙織', name_kana='おくやまさおり', age=19, home_town=7, height=156, weight=47, body_size_1=83, body_size_2=57, body_size_3=81, birth_month=6, birth_day=12, constellation=1008, blood_type=2002, hand=3001, favorite='読書', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100009, bus_vo_value=3910, bus_da_value=2353, bus_vi_value=3992, kanji_spaced='奥山 沙織', kana_spaced='おくやま さおり', conventional='Okuyama Saori', valist=[])
has_spreadTrue
has_signFalse
name_only奥山沙織
titleピュアリーガール
skillskill_data_t(id=100083, skill_name='素朴な想い', explain='9秒毎、中確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f65a22307b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f65a2230730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5350
overall_max10287
overall_bonus515
valist[]
best_stat6