This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100089
name佐久間まゆ
chara_id159
rarity3
attribute1
title_flag0
evolution_id100090
series_id100089
pose1
place1
evolution_type4
album_id1590010
open_story_id806
open_dress_id0
skill_id100089
leader_skill_id1
grow_type1
hp_min25
vocal_min2213
dance_min1109
visual_min1372
hp_max25
vocal_max3750
dance_max1880
visual_max2325
bonus_hp2
bonus_vocal188
bonus_dance94
bonus_visual117
solo_live0
star_lesson_type2
disp_order177
charachara_data_t(chara_id=159, name='佐久間まゆ', name_kana='さくままゆ', age=16, home_town=39, height=153, weight=40, body_size_1=78, body_size_2=54, body_size_3=80, birth_month=9, birth_day=7, constellation=1006, blood_type=2002, hand=3003, favorite='お料理、編み物', voice='牧野由依', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100089, bus_vo_value=1069, bus_da_value=4626, bus_vi_value=1996, kanji_spaced='佐久間 まゆ', kana_spaced='さくま まゆ', conventional='Sakuma Mayu', valist=[])
has_spreadFalse
has_signFalse
name_only佐久間まゆ
titleNone
skillskill_data_t(id=100089, skill_name='リボンアピール', explain='7秒毎、低確率でしばらくの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=110, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fda4d29ea60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7fda4d29e9d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=1, name='キュートボイス', explain='キュートアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4694
overall_max7955
overall_bonus399
valist[]
best_stat3