This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100091
name[キャットパーティー]前川みく
chara_id127
rarity7
attribute1
title_flag1
evolution_id100092
series_id100091
pose5
place37
evolution_type10
album_id1270050
open_story_id804
open_dress_id1003
skill_id100091
leader_skill_id48
grow_type1
hp_min40
vocal_min1732
dance_min2632
visual_min1436
hp_max40
vocal_max3609
dance_max5483
visual_max2992
bonus_hp2
bonus_vocal181
bonus_dance275
bonus_visual150
solo_live1001
star_lesson_type4
disp_order173
charachara_data_t(chara_id=127, name='前川みく', name_kana='まえかわみく', age=15, home_town=4, height=152, weight=45, body_size_1=85, body_size_2=55, body_size_3=81, birth_month=2, birth_day=22, constellation=1005, blood_type=2002, hand=3001, favorite='猫カフェ巡り', voice='高森奈津美', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100019, bus_vo_value=3363, bus_da_value=3030, bus_vi_value=3863, kanji_spaced='前川 みく', kana_spaced='まえかわ みく', conventional='Maekawa Miku', valist=[])
has_spreadTrue
has_signTrue
name_only前川みく
titleキャットパーティー
skillskill_data_t(id=100091, skill_name='ネコチャンステップ', explain='9秒毎、高確率で少しの間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=117, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f874233da60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f874233d9d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5800
overall_max12084
overall_bonus606
valist[]
best_stat2