This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100097
name[ホワイトウィッチ]三村かな子
chara_id108
rarity7
attribute1
title_flag1
evolution_id100098
series_id100097
pose5
place43
evolution_type10
album_id1080050
open_story_id820
open_dress_id1004
skill_id100097
leader_skill_id51
grow_type1
hp_min80
vocal_min1949
dance_min2022
visual_min1934
hp_max80
vocal_max4060
dance_max4213
visual_max4029
bonus_hp4
bonus_vocal203
bonus_dance211
bonus_visual202
solo_live1001
star_lesson_type4
disp_order185
charachara_data_t(chara_id=108, name='三村かな子', name_kana='みむらかなこ', age=17, home_town=1, height=153, weight=52, body_size_1=90, body_size_2=65, body_size_3=89, birth_month=1, birth_day=6, constellation=1007, blood_type=2004, hand=3001, favorite='お菓子作り', voice='大坪由佳', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100007, bus_vo_value=3452, bus_da_value=2815, bus_vi_value=3988, kanji_spaced='三村 かな子', kana_spaced='みむら かなこ', conventional='Mimura Kanako', valist=[])
has_spreadTrue
has_signTrue
name_only三村かな子
titleホワイトウィッチ
skillskill_data_t(id=100097, skill_name='クリーミーマジック', explain='10秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=10, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2f2cd077b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f2f2cd07730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=51, name='キュートエナジー', explain='キュートアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5905
overall_max12302
overall_bonus616
valist[]
best_stat6