This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100115
name[クラシカルハーモニー]水本ゆかり
chara_id103
rarity5
attribute1
title_flag1
evolution_id100116
series_id100115
pose3
place55
evolution_type7
album_id1030030
open_story_id941
open_dress_id0
skill_id100115
leader_skill_id27
grow_type1
hp_min35
vocal_min1754
dance_min1786
visual_min1948
hp_max35
vocal_max3373
dance_max3435
visual_max3747
bonus_hp2
bonus_vocal169
bonus_dance172
bonus_visual188
solo_live0
star_lesson_type3
disp_order231
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=103, name='水本ゆかり', name_kana='みずもとゆかり', age=15, home_town=2, height=155, weight=42, body_size_1=81, body_size_2=56, body_size_3=82, birth_month=10, birth_day=18, constellation=1003, blood_type=2001, hand=3001, favorite='フルート', voice='藤田茜', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100065, bus_vo_value=1049, bus_da_value=4635, bus_vi_value=2007, special_type=0, kanji_spaced='水本 ゆかり', kana_spaced='みずもと ゆかり', conventional='Mizumoto Yukari', valist=[])
has_spreadTrue
has_signFalse
name_only水本ゆかり
titleクラシカルハーモニー
skillskill_data_t(id=100115, skill_name='フルートハーモニー', explain='11秒毎、高確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=114, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=27, name='キュートブリリアンス', explain='キュートアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5488
overall_max10555
overall_bonus529
valist[]
best_stat5