This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100117
name[艶娘大作戦]桃井あずき
chara_id136
rarity5
attribute1
title_flag1
evolution_id100118
series_id100117
pose3
place57
evolution_type7
album_id1360030
open_story_id1019
open_dress_id0
skill_id100117
leader_skill_id28
grow_type1
hp_min78
vocal_min1735
dance_min1544
visual_min1576
hp_max78
vocal_max3336
dance_max2969
visual_max3030
bonus_hp4
bonus_vocal167
bonus_dance149
bonus_visual152
solo_live0
star_lesson_type3
disp_order243
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=136, name='桃井あずき', name_kana='ももいあずき', age=15, home_town=6, height=145, weight=40, body_size_1=80, body_size_2=55, body_size_3=78, birth_month=7, birth_day=7, constellation=1012, blood_type=2001, hand=3001, favorite='金魚すくい', voice='', model_height_id=0, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100081, bus_vo_value=3919, bus_da_value=3007, bus_vi_value=3329, special_type=0, kanji_spaced='桃井 あずき', kana_spaced='ももい あずき', conventional='Momoi Azuki', valist=[])
has_spreadTrue
has_signFalse
name_only桃井あずき
title艶娘大作戦
skillskill_data_t(id=100117, skill_name='アイドル大作戦', explain='8秒毎、中確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=8, value=3, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4855
overall_max9335
overall_bonus468
valist[]
best_stat7