This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100121
name[スイートクリスマス]五十嵐響子
chara_id113
rarity5
attribute1
title_flag1
evolution_id100122
series_id100121
pose3
place73
evolution_type7
album_id1130030
open_story_id1069
open_dress_id0
skill_id100121
leader_skill_id26
grow_type1
hp_min35
vocal_min1503
dance_min1220
visual_min2405
hp_max35
vocal_max2891
dance_max2346
visual_max4625
bonus_hp2
bonus_vocal145
bonus_dance118
bonus_visual232
solo_live0
star_lesson_type3
disp_order269
charachara_data_t(chara_id=113, name='五十嵐響子', name_kana='いがらしきょうこ', age=15, home_town=11, height=154, weight=43, body_size_1=81, body_size_2=58, body_size_3=80, birth_month=8, birth_day=10, constellation=1011, blood_type=2003, hand=3001, favorite='家事全般', voice='種﨑敦美', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100099, bus_vo_value=4624, bus_da_value=1203, bus_vi_value=1864, kanji_spaced='五十嵐 響子', kana_spaced='いがらし きょうこ', conventional='Igarashi Kyoko', valist=[])
has_spreadTrue
has_signFalse
name_only五十嵐響子
titleスイートクリスマス
skillskill_data_t(id=100121, skill_name='スイートプレゼント', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2875a507b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2875a50730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5128
overall_max9862
overall_bonus495
valist[]
best_stat1