This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100123
name[自称・カンペキ]輿水幸子
chara_id150
rarity7
attribute1
title_flag1
evolution_id100124
series_id100123
pose3
place79
evolution_type10
album_id1500030
open_story_id1152
open_dress_id1006
skill_id100123
leader_skill_id50
grow_type1
hp_min40
vocal_min1865
dance_min2224
visual_min1925
hp_max40
vocal_max3885
dance_max4634
visual_max4010
bonus_hp2
bonus_vocal195
bonus_dance232
bonus_visual201
solo_live1001
star_lesson_type4
disp_order289
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=150, name='輿水幸子', name_kana='こしみずさちこ', age=14, home_town=34, height=142, weight=37, body_size_1=74, body_size_2=52, body_size_3=75, birth_month=11, birth_day=25, constellation=1010, blood_type=2002, hand=3002, favorite='勉強ノートの清書', voice='竹達彩奈', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100073, bus_vo_value=3848, bus_da_value=2423, bus_vi_value=3984, special_type=0, kanji_spaced='輿水 幸子', kana_spaced='こしみず さちこ', conventional='Koshimizu Sachiko', valist=[])
has_spreadTrue
has_signTrue
name_only輿水幸子
title自称・カンペキ
skillskill_data_t(id=100123, skill_name='自称・狙いどおり', explain='11秒毎、高確率でしばらくの間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=117, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=50, name='キュートブリリアンス', explain='キュートアイドルの全アピール値40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6014
overall_max12529
overall_bonus628
valist[]
best_stat6