This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100125
name[プリプリウサミン]安部菜々
chara_id154
rarity7
attribute1
title_flag1
evolution_id100126
series_id100125
pose5
place87
evolution_type10
album_id1540050
open_story_id1193
open_dress_id1007
skill_id100125
leader_skill_id48
grow_type1
hp_min40
vocal_min1452
dance_min2638
visual_min1747
hp_max40
vocal_max3026
dance_max5495
visual_max3640
bonus_hp2
bonus_vocal152
bonus_dance275
bonus_visual182
solo_live1001
star_lesson_type4
disp_order311
charachara_data_t(chara_id=154, name='安部菜々', name_kana='あべなな', age=5009, home_town=37, height=146, weight=40, body_size_1=84, body_size_2=57, body_size_3=84, birth_month=5, birth_day=15, constellation=1001, blood_type=2004, hand=3001, favorite='ウサミン星との交信', voice='三宅麻理恵', model_height_id=0, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100037, bus_vo_value=2425, bus_da_value=597, bus_vi_value=4669, kanji_spaced='安部 菜々', kana_spaced='あべ なな', conventional='Abe Nana', valist=[])
has_spreadTrue
has_signTrue
name_only安部菜々
titleプリプリウサミン
skillskill_data_t(id=100125, skill_name='ゴーゴーメルヘン', explain='9秒毎、高確率で少しの間、COMBOボーナス18%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=118, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f53954719d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f5395471950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5837
overall_max12161
overall_bonus609
valist[]
best_stat2