This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100131
name井村雪菜
chara_id147
rarity3
attribute1
title_flag0
evolution_id100132
series_id100131
pose1
place1
evolution_type4
album_id1470010
open_story_id1171
open_dress_id0
skill_id100131
leader_skill_id1
grow_type1
hp_min25
vocal_min2164
dance_min1166
visual_min1412
hp_max25
vocal_max3668
dance_max1977
visual_max2393
bonus_hp2
bonus_vocal184
bonus_dance99
bonus_visual120
solo_live0
star_lesson_type2
disp_order307
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=147, name='井村雪菜', name_kana='いむらせつな', age=17, home_town=7, height=163, weight=48, body_size_1=85, body_size_2=60, body_size_3=88, birth_month=8, birth_day=27, constellation=1006, blood_type=2003, hand=3001, favorite='メイク小物集め', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100131, bus_vo_value=559, bus_da_value=4630, bus_vi_value=2502, special_type=0, kanji_spaced='井村 雪菜', kana_spaced='いむら せつな', conventional='Imura Setsuna', valist=[])
has_spreadFalse
has_signFalse
name_only井村雪菜
titleNone
skillskill_data_t(id=100131, skill_name='メイクアップ', explain='7秒毎、低確率でしばらくの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=110, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=1, name='キュートボイス', explain='キュートアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4742
overall_max8038
overall_bonus403
valist[]
best_stat3