This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100135
name[ドーナッツ☆マーメイド]椎名法子
chara_id105
rarity5
attribute1
title_flag1
evolution_id100136
series_id100135
pose3
place134
evolution_type7
album_id1050030
open_story_id1539
open_dress_id0
skill_id100135
leader_skill_id24
grow_type1
hp_min35
vocal_min2436
dance_min1466
visual_min1170
hp_max35
vocal_max4684
dance_max2819
visual_max2250
bonus_hp2
bonus_vocal235
bonus_dance141
bonus_visual113
solo_live0
star_lesson_type3
disp_order439
charachara_data_t(chara_id=105, name='椎名法子', name_kana='しいなのりこ', age=13, home_town=4, height=147, weight=38, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=10, constellation=1003, blood_type=2004, hand=3001, favorite='新作ドーナツの試食', voice='都丸ちよ', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100067, bus_vo_value=2243, bus_da_value=824, bus_vi_value=4624, kanji_spaced='椎名 法子', kana_spaced='しいな のりこ', conventional='Shiina Noriko', valist=[])
has_spreadTrue
has_signFalse
name_only椎名法子
titleドーナッツ☆マーメイド
skillskill_data_t(id=100135, skill_name='シュガースイートドーナッツ', explain='9秒毎、高確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=9, value=114, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4ad14b96a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4ad14b9620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5072
overall_max9753
overall_bonus489
valist[]
best_stat3