This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100139
name[大器晩成]道明寺歌鈴
chara_id141
rarity5
attribute1
title_flag1
evolution_id100140
series_id100139
pose3
place89
evolution_type7
album_id1410030
open_story_id1194
open_dress_id0
skill_id100139
leader_skill_id28
grow_type1
hp_min78
vocal_min1661
dance_min1964
visual_min1601
hp_max78
vocal_max3195
dance_max3776
visual_max3079
bonus_hp4
bonus_vocal160
bonus_dance189
bonus_visual154
solo_live1001
star_lesson_type3
disp_order315
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=141, name='道明寺歌鈴', name_kana='どうみょうじかりん', age=17, home_town=29, height=155, weight=43, body_size_1=80, body_size_2=55, body_size_3=83, birth_month=1, birth_day=1, constellation=1007, blood_type=2001, hand=3001, favorite='境内のお掃除', voice='新田ひより', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100079, bus_vo_value=3686, bus_da_value=2719, bus_vi_value=3850, special_type=0, kanji_spaced='道明寺 歌鈴', kana_spaced='どうみょうじ かりん', conventional='Domyoji Karin', valist=[])
has_spreadTrue
has_signFalse
name_only道明寺歌鈴
title大器晩成
skillskill_data_t(id=100139, skill_name='せいいっぱい', explain='14秒毎、中確率でしばらくの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=14, value=3, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5226
overall_max10050
overall_bonus503
valist[]
best_stat2