This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100145
name[セクシーバニー]兵藤レナ
chara_id139
rarity5
attribute1
title_flag1
evolution_id100146
series_id100145
pose3
place222
evolution_type7
album_id1390030
open_story_id2156
open_dress_id0
skill_id100145
leader_skill_id28
grow_type1
hp_min78
vocal_min1704
dance_min1943
visual_min1656
hp_max78
vocal_max3277
dance_max3736
visual_max3185
bonus_hp4
bonus_vocal164
bonus_dance187
bonus_visual160
solo_live0
star_lesson_type3
disp_order703
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=139, name='兵藤レナ', name_kana='ひょうどうれな', age=27, home_town=1, height=167, weight=48, body_size_1=92, body_size_2=56, body_size_3=84, birth_month=10, birth_day=3, constellation=1003, blood_type=2004, hand=3002, favorite='トランプ', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100129, bus_vo_value=851, bus_da_value=4676, bus_vi_value=2163, special_type=0, kanji_spaced='兵藤 レナ', kana_spaced='ひょうどう れな', conventional='Hyodo Rena', valist=[])
has_spreadTrue
has_signFalse
name_only兵藤レナ
titleセクシーバニー
skillskill_data_t(id=100145, skill_name='セクシーアピール', explain='10秒毎、高確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=10, value=3, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5303
overall_max10198
overall_bonus511
valist[]
best_stat6