This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100167
name[パステルピンクな恋]小早川紗枝
chara_id132
rarity5
attribute1
title_flag1
evolution_id100168
series_id100167
pose3
place47
evolution_type7
album_id1320030
open_story_id1318
open_dress_id0
skill_id100167
leader_skill_id26
grow_type1
hp_min35
vocal_min1327
dance_min1597
visual_min2413
hp_max35
vocal_max2551
dance_max3071
visual_max4641
bonus_hp2
bonus_vocal128
bonus_dance154
bonus_visual233
solo_live0
star_lesson_type3
disp_order353
charachara_data_t(chara_id=132, name='小早川紗枝', name_kana='こばやかわさえ', age=15, home_town=25, height=148, weight=42, body_size_1=78, body_size_2=56, body_size_3=80, birth_month=10, birth_day=18, constellation=1003, blood_type=2003, hand=3001, favorite='日本舞踊', voice='立花理香', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100023, bus_vo_value=787, bus_da_value=4621, bus_vi_value=2283, kanji_spaced='小早川 紗枝', kana_spaced='こばやかわ さえ', conventional='Kobayakawa Sae', valist=[])
has_spreadTrue
has_signFalse
name_only小早川紗枝
titleパステルピンクな恋
skillskill_data_t(id=100167, skill_name='桜色アピール', explain='7秒毎、中確率で少しの間、COMBOボーナス12%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=112, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2875a507b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f2875a50730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5337
overall_max10263
overall_bonus515
valist[]
best_stat1