This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100201
name[清純令嬢]水本ゆかり
chara_id103
rarity5
attribute1
title_flag1
evolution_id100202
series_id100201
pose5
place1
evolution_type7
album_id1030050
open_story_id1671
open_dress_id0
skill_id100201
leader_skill_id44
grow_type1
hp_min35
vocal_min2410
dance_min1254
visual_min1534
hp_max35
vocal_max4634
dance_max2412
visual_max2950
bonus_hp2
bonus_vocal232
bonus_dance121
bonus_visual148
solo_live1001
star_lesson_type3
disp_order499
charachara_data_t(chara_id=103, name='水本ゆかり', name_kana='みずもとゆかり', age=15, home_town=2, height=155, weight=42, body_size_1=81, body_size_2=56, body_size_3=82, birth_month=10, birth_day=18, constellation=1003, blood_type=2001, hand=3001, favorite='フルート', voice='藤田茜', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100065, bus_vo_value=1049, bus_da_value=4635, bus_vi_value=2007, kanji_spaced='水本 ゆかり', kana_spaced='みずもと ゆかり', conventional='Mizumoto Yukari', valist=[])
has_spreadTrue
has_signFalse
name_only水本ゆかり
title清純令嬢
skillskill_data_t(id=100201, skill_name='夢の舞台', explain='7秒毎、高確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=7, value=1, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa22bfe4ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7fa22bfe4e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5198
overall_max9996
overall_bonus501
valist[]
best_stat3