This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100207
name楊菲菲
chara_id135
rarity3
attribute1
title_flag0
evolution_id100208
series_id100207
pose1
place1
evolution_type4
album_id1350010
open_story_id1683
open_dress_id0
skill_id100207
leader_skill_id3
grow_type1
hp_min25
vocal_min1427
dance_min1182
visual_min2171
hp_max25
vocal_max2418
dance_max2004
visual_max3680
bonus_hp2
bonus_vocal121
bonus_dance101
bonus_visual184
solo_live0
star_lesson_type2
disp_order509
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=135, name='楊菲菲', name_kana='やおふぇいふぇい', age=15, home_town=26, height=152, weight=41, body_size_1=82, body_size_2=58, body_size_3=84, birth_month=9, birth_day=29, constellation=1003, blood_type=2004, hand=3001, favorite='料理', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100207, bus_vo_value=2373, bus_da_value=681, bus_vi_value=4636, special_type=0, kanji_spaced='楊 菲菲', kana_spaced='やお ふぇいふぇい', conventional='Yao Feifei', valist=[])
has_spreadFalse
has_signFalse
name_only楊菲菲
titleNone
skillskill_data_t(id=100207, skill_name='香港風演舞', explain='6秒毎、低確率で少しの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=6, value=110, probability_type=2, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=4500, max_duration=600)
lead_skillleader_skill_data_t(id=3, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4780
overall_max8102
overall_bonus406
valist[]
best_stat1