This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100221
name有浦柑奈
chara_id163
rarity3
attribute1
title_flag0
evolution_id100222
series_id100221
pose1
place1
evolution_type4
album_id1630010
open_story_id1811
open_dress_id0
skill_id100221
leader_skill_id4
grow_type1
hp_min25
vocal_min1720
dance_min1610
visual_min1628
hp_max25
vocal_max2915
dance_max2728
visual_max2759
bonus_hp2
bonus_vocal146
bonus_dance137
bonus_visual138
solo_live0
star_lesson_type2
disp_order547
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=163, name='有浦柑奈', name_kana='ありうらかんな', age=19, home_town=42, height=155, weight=44, body_size_1=78, body_size_2=57, body_size_3=80, birth_month=3, birth_day=6, constellation=1005, blood_type=2004, hand=3001, favorite='ラブ&ピース', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100221, bus_vo_value=784, bus_da_value=2273, bus_vi_value=4633, special_type=0, kanji_spaced='有浦 柑奈', kana_spaced='ありうら かんな', conventional='Ariura Kanna', valist=[])
has_spreadFalse
has_signFalse
name_only有浦柑奈
titleNone
skillskill_data_t(id=100221, skill_name='あいのうた', explain='7秒毎、低確率でしばらくの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=110, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=4, name='キュートブリリアンス', explain='キュートアイドルの全アピール値10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4958
overall_max8402
overall_bonus421
valist[]
best_stat7