This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100223
name[明日また会えるよね]中野有香
chara_id102
rarity5
attribute1
title_flag1
evolution_id100224
series_id100223
pose7
place172
evolution_type7
album_id1020070
open_story_id1813
open_dress_id0
skill_id100223
leader_skill_id44
grow_type1
hp_min35
vocal_min1672
dance_min1810
visual_min1644
hp_max35
vocal_max3215
dance_max3481
visual_max3162
bonus_hp2
bonus_vocal161
bonus_dance175
bonus_visual159
solo_live0
star_lesson_type3
disp_order551
charachara_data_t(chara_id=102, name='中野有香', name_kana='なかのゆか', age=18, home_town=1, height=149, weight=40, body_size_1=77, body_size_2=57, body_size_3=81, birth_month=3, birth_day=23, constellation=1002, blood_type=2002, hand=3001, favorite='空手', voice='下地紫野', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100003, bus_vo_value=4669, bus_da_value=2221, bus_vi_value=801, kanji_spaced='中野 有香', kana_spaced='なかの ゆか', conventional='Nakano Yuka', valist=[])
has_spreadTrue
has_signFalse
name_only中野有香
title明日また会えるよね
skillskill_data_t(id=100223, skill_name='今すぐコール', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECTのスコア16%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=116, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f8797c377b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f8797c37730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5126
overall_max9858
overall_bonus495
valist[]
best_stat6