This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100227
name[ドリーミンブライド]前川みく
chara_id127
rarity7
attribute1
title_flag1
evolution_id100228
series_id100227
pose9
place176
evolution_type10
album_id1270090
open_story_id1837
open_dress_id1303
skill_id100227
leader_skill_id47
grow_type1
hp_min40
vocal_min2682
dance_min1740
visual_min1435
hp_max40
vocal_max5587
dance_max3625
visual_max2989
bonus_hp2
bonus_vocal280
bonus_dance182
bonus_visual150
solo_live1001
star_lesson_type4
disp_order561
charachara_data_t(chara_id=127, name='前川みく', name_kana='まえかわみく', age=15, home_town=4, height=152, weight=45, body_size_1=85, body_size_2=55, body_size_3=81, birth_month=2, birth_day=22, constellation=1005, blood_type=2002, hand=3001, favorite='猫カフェ巡り', voice='高森奈津美', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100019, bus_vo_value=3363, bus_da_value=3030, bus_vi_value=3863, kanji_spaced='前川 みく', kana_spaced='まえかわ みく', conventional='Maekawa Miku', valist=[])
has_spreadTrue
has_signTrue
name_only前川みく
titleドリーミンブライド
skillskill_data_t(id=100227, skill_name='にゃんだふるダンス', explain='11秒毎、高確率でしばらくの間、COMBOボーナス18%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=118, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f874233da60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f874233d9d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5857
overall_max12201
overall_bonus612
valist[]
best_stat3