This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100235
name[ピーチウェーブ]村松さくら
chara_id160
rarity5
attribute1
title_flag1
evolution_id100236
series_id100235
pose3
place185
evolution_type7
album_id1600030
open_story_id1868
open_dress_id0
skill_id100235
leader_skill_id26
grow_type1
hp_min35
vocal_min1291
dance_min1562
visual_min2387
hp_max35
vocal_max2483
dance_max3003
visual_max4591
bonus_hp2
bonus_vocal125
bonus_dance151
bonus_visual230
solo_live0
star_lesson_type3
disp_order581
charachara_data_t(chara_id=160, name='村松さくら', name_kana='むらまつさくら', age=15, home_town=40, height=145, weight=38, body_size_1=75, body_size_2=55, body_size_3=77, birth_month=3, birth_day=27, constellation=1002, blood_type=2004, hand=3001, favorite='ピンクのもの集め', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100151, bus_vo_value=2001, bus_da_value=1073, bus_vi_value=4616, kanji_spaced='村松 さくら', kana_spaced='むらまつ さくら', conventional='Muramatsu Sakura', valist=[])
has_spreadTrue
has_signFalse
name_only村松さくら
titleピーチウェーブ
skillskill_data_t(id=100235, skill_name='ウェーブスマイル', explain='9秒毎、中確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3bbe833ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f3bbe833e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5240
overall_max10077
overall_bonus506
valist[]
best_stat1