This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100245
name[一輪の幸せ]白菊ほたる
chara_id161
rarity5
attribute1
title_flag1
evolution_id100246
series_id100245
pose3
place214
evolution_type7
album_id1610030
open_story_id2009
open_dress_id0
skill_id100245
leader_skill_id26
grow_type1
hp_min35
vocal_min1512
dance_min1212
visual_min2486
hp_max35
vocal_max2908
dance_max2331
visual_max4781
bonus_hp2
bonus_vocal146
bonus_dance117
bonus_visual240
solo_live1001
star_lesson_type3
disp_order665
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=161, name='白菊ほたる', name_kana='しらぎくほたる', age=13, home_town=11, height=156, weight=42, body_size_1=77, body_size_2=53, body_size_3=79, birth_month=4, birth_day=19, constellation=1002, blood_type=2003, hand=3002, favorite='笑顔の練習・アイドルレッスン', voice='天野聡美', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=4, type=1, base_card_id=100119, bus_vo_value=2970, bus_da_value=3855, bus_vi_value=3430, special_type=0, kanji_spaced='白菊 ほたる', kana_spaced='しらぎく ほたる', conventional='Shiragiku Hotaru', valist=[])
has_spreadTrue
has_signFalse
name_only白菊ほたる
title一輪の幸せ
skillskill_data_t(id=100245, skill_name='幸運のお守り', explain='4秒毎、高確率で一瞬の間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=115, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5210
overall_max10020
overall_bonus503
valist[]
best_stat1