This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100261
name[ドライブインサマー]原田美世
chara_id165
rarity5
attribute1
title_flag1
evolution_id100262
series_id100261
pose5
place173
evolution_type7
album_id1650050
open_story_id2000
open_dress_id0
skill_id100261
leader_skill_id24
grow_type1
hp_min35
vocal_min2382
dance_min1564
visual_min1295
hp_max35
vocal_max4581
dance_max3008
visual_max2491
bonus_hp2
bonus_vocal230
bonus_dance151
bonus_visual125
solo_live0
star_lesson_type3
disp_order647
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=165, name='原田美世', name_kana='はらだみよ', age=20, home_town=21, height=163, weight=46, body_size_1=86, body_size_2=59, body_size_3=85, birth_month=11, birth_day=14, constellation=1009, blood_type=2004, hand=3001, favorite='クルマ・バイクいじり', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100133, bus_vo_value=4620, bus_da_value=2333, bus_vi_value=738, special_type=0, kanji_spaced='原田 美世', kana_spaced='はらだ みよ', conventional='Harada Miyo', valist=[])
has_spreadTrue
has_signFalse
name_only原田美世
titleドライブインサマー
skillskill_data_t(id=100261, skill_name='トップスピード', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=1, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5241
overall_max10080
overall_bonus506
valist[]
best_stat3