This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100275
name[メイク★インパクト]早坂美玲
chara_id162
rarity7
attribute1
title_flag1
evolution_id100276
series_id100275
pose5
place2
evolution_type10
album_id1620050
open_story_id2145
open_dress_id1058
skill_id100275
leader_skill_id48
grow_type1
hp_min40
vocal_min1463
dance_min2668
visual_min1762
hp_max40
vocal_max3048
dance_max5559
visual_max3671
bonus_hp2
bonus_vocal153
bonus_dance278
bonus_visual184
solo_live1001
star_lesson_type4
disp_order681
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=162, name='早坂美玲', name_kana='はやさかみれい', age=14, home_town=41, height=147, weight=39, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=5, birth_day=9, constellation=1001, blood_type=2002, hand=3001, favorite='ぬいぐるみ集め', voice='朝井彩加', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100143, bus_vo_value=2315, bus_da_value=730, bus_vi_value=4646, special_type=0, kanji_spaced='早坂 美玲', kana_spaced='はやさか みれい', conventional='Hayasaka Mirei', valist=[])
has_spreadTrue
has_signTrue
name_only早坂美玲
titleメイク★インパクト
skillskill_data_t(id=100275, skill_name='エッジサウンド', explain='11秒毎、高確率でしばらくの間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=117, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5893
overall_max12278
overall_bonus615
valist[]
best_stat2