This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100279
name池袋晶葉
chara_id166
rarity3
attribute1
title_flag0
evolution_id100280
series_id100279
pose1
place1
evolution_type4
album_id1660010
open_story_id2633
open_dress_id0
skill_id100279
leader_skill_id4
grow_type1
hp_min25
vocal_min1757
dance_min1647
visual_min1665
hp_max25
vocal_max2978
dance_max2791
visual_max2822
bonus_hp2
bonus_vocal149
bonus_dance140
bonus_visual142
solo_live0
star_lesson_type2
disp_order887
charachara_data_t(chara_id=166, name='池袋晶葉', name_kana='いけぶくろあきは', age=14, home_town=1, height=148, weight=39, body_size_1=75, body_size_2=53, body_size_3=74, birth_month=6, birth_day=10, constellation=1008, blood_type=2002, hand=3001, favorite='ロボット制作', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100279, bus_vo_value=2027, bus_da_value=996, bus_vi_value=4667, kanji_spaced='池袋 晶葉', kana_spaced='いけぶくろ あきは', conventional='Ikebukuro Akiha', valist=[])
has_spreadFalse
has_signFalse
name_only池袋晶葉
titleNone
skillskill_data_t(id=100279, skill_name='ジーニアスソング', explain='9秒毎、低確率でかなりの間、COMBOボーナス8%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=108, probability_type=2, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fa567133a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7fa5671339d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=4500, max_duration=900)
lead_skillleader_skill_data_t(id=4, name='キュートブリリアンス', explain='キュートアイドルの全アピール値10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min5069
overall_max8591
overall_bonus431
valist[]
best_stat7