This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100305
name[華・美・雅]月宮雅
chara_id138
rarity5
attribute1
title_flag1
evolution_id100306
series_id100305
pose3
place247
evolution_type7
album_id1380030
open_story_id2356
open_dress_id0
skill_id100305
leader_skill_id28
grow_type1
hp_min78
vocal_min1751
dance_min1726
visual_min1879
hp_max78
vocal_max3368
dance_max3320
visual_max3613
bonus_hp4
bonus_vocal169
bonus_dance166
bonus_visual181
solo_live0
star_lesson_type3
disp_order785
charachara_data_t(chara_id=138, name='月宮雅', name_kana='つきみやみやび', age=18, home_town=1, height=153, weight=44, body_size_1=86, body_size_2=56, body_size_3=82, birth_month=10, birth_day=30, constellation=1009, blood_type=2002, hand=3001, favorite='ママとショッピング', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100183, bus_vo_value=3396, bus_da_value=2931, bus_vi_value=3928, kanji_spaced='月宮 雅', kana_spaced='つきみや みやび', conventional='Tsukimiya Miyabi', valist=[])
has_spreadTrue
has_signFalse
name_only月宮雅
title華・美・雅
skillskill_data_t(id=100305, skill_name='ミルキーフラワー', explain='7秒毎、高確率でわずかな間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f1b81064a60>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f1b810649d8>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5356
overall_max10301
overall_bonus516
valist[]
best_stat5