This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100313
name浅野風香
chara_id152
rarity3
attribute1
title_flag0
evolution_id100314
series_id100313
pose1
place1
evolution_type4
album_id1520010
open_story_id2360
open_dress_id0
skill_id100313
leader_skill_id1
grow_type1
hp_min25
vocal_min2227
dance_min1181
visual_min1436
hp_max25
vocal_max3774
dance_max2002
visual_max2434
bonus_hp2
bonus_vocal189
bonus_dance101
bonus_visual122
solo_live0
star_lesson_type2
disp_order793
charachara_data_t(chara_id=152, name='浅野風香', name_kana='あさのふうか', age=16, home_town=35, height=160, weight=48, body_size_1=88, body_size_2=59, body_size_3=84, birth_month=2, birth_day=11, constellation=1004, blood_type=2001, hand=3001, favorite='小説を書くこと', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100313, bus_vo_value=1421, bus_da_value=1638, bus_vi_value=4632, kanji_spaced='浅野 風香', kana_spaced='あさの ふうか', conventional='Asano Fuuka', valist=[])
has_spreadFalse
has_signFalse
name_only浅野風香
titleNone
skillskill_data_t(id=100313, skill_name='ちょっぴりそわそわ', explain='6秒毎、低確率で少しの間、PERFECTのスコア10%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=110, probability_type=2, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=4500, max_duration=600)
lead_skillleader_skill_data_t(id=1, name='キュートボイス', explain='キュートアイドルのボーカルアピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4844
overall_max8210
overall_bonus412
valist[]
best_stat3