This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100321
name[繚乱の舞姫]楊菲菲
chara_id135
rarity5
attribute1
title_flag1
evolution_id100322
series_id100321
pose3
place268
evolution_type7
album_id1350030
open_story_id2534
open_dress_id0
skill_id100321
leader_skill_id24
grow_type1
hp_min35
vocal_min2412
dance_min1291
visual_min1566
hp_max35
vocal_max4638
dance_max2482
visual_max3011
bonus_hp2
bonus_vocal232
bonus_dance125
bonus_visual151
solo_live0
star_lesson_type3
disp_order845
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=135, name='楊菲菲', name_kana='やおふぇいふぇい', age=15, home_town=26, height=152, weight=41, body_size_1=82, body_size_2=58, body_size_3=84, birth_month=9, birth_day=29, constellation=1003, blood_type=2004, hand=3001, favorite='料理', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100207, bus_vo_value=2373, bus_da_value=681, bus_vi_value=4636, special_type=0, kanji_spaced='楊 菲菲', kana_spaced='やお ふぇいふぇい', conventional='Yao Feifei', valist=[])
has_spreadTrue
has_signFalse
name_only楊菲菲
title繚乱の舞姫
skillskill_data_t(id=100321, skill_name='流麗演舞', explain='6秒毎、中確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=115, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5269
overall_max10131
overall_bonus508
valist[]
best_stat3