This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100341
name赤西瑛梨華
chara_id128
rarity3
attribute1
title_flag0
evolution_id100342
series_id100341
pose1
place1
evolution_type4
album_id1280010
open_story_id2661
open_dress_id0
skill_id100341
leader_skill_id5
grow_type1
hp_min28
vocal_min1614
dance_min1585
visual_min1758
hp_max28
vocal_max2736
dance_max2687
visual_max2980
bonus_hp2
bonus_vocal137
bonus_dance135
bonus_visual149
solo_live0
star_lesson_type2
disp_order903
charachara_data_t(chara_id=128, name='赤西瑛梨華', name_kana='あかにしえりか', age=16, home_town=23, height=154, weight=55, body_size_1=92, body_size_2=59, body_size_3=88, birth_month=7, birth_day=7, constellation=1012, blood_type=2004, hand=3003, favorite='漫才鑑賞', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100341, bus_vo_value=2324, bus_da_value=684, bus_vi_value=4683, kanji_spaced='赤西 瑛梨華', kana_spaced='あかにし えりか', conventional='Akanishi Erika', valist=[])
has_spreadFalse
has_signFalse
name_only赤西瑛梨華
titleNone
skillskill_data_t(id=100341, skill_name='O・MA・KA・SE☆', explain='11秒毎、低確率でしばらくの間、PERFECTでライフ2回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=2, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7cd86746a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7f7cd8674620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=5, name='キュートエナジー', explain='キュートアイドルのライフ10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4957
overall_max8403
overall_bonus421
valist[]
best_stat5