This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100359
name[ドラマティック・ナイト]五十嵐響子
chara_id113
rarity7
attribute1
title_flag1
evolution_id100360
series_id100359
pose9
place30
evolution_type10
album_id1130090
open_story_id2777
open_dress_id1325
skill_id100359
leader_skill_id47
grow_type1
hp_min40
vocal_min2704
dance_min1470
visual_min1775
hp_max40
vocal_max5633
dance_max3062
visual_max3697
bonus_hp2
bonus_vocal282
bonus_dance154
bonus_visual185
solo_live1001
star_lesson_type4
disp_order983
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=113, name='五十嵐響子', name_kana='いがらしきょうこ', age=15, home_town=11, height=154, weight=43, body_size_1=81, body_size_2=58, body_size_3=80, birth_month=8, birth_day=10, constellation=1011, blood_type=2003, hand=3001, favorite='家事全般', voice='種﨑敦美', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100099, bus_vo_value=4624, bus_da_value=1203, bus_vi_value=1864, special_type=0, kanji_spaced='五十嵐 響子', kana_spaced='いがらし きょうこ', conventional='Igarashi Kyoko', valist=[])
has_spreadTrue
has_signTrue
name_only五十嵐響子
titleドラマティック・ナイト
skillskill_data_t(id=100359, skill_name='刺激的スパイス', explain='4秒毎、高確率で一瞬の間、COMBOボーナス18%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=118, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=47, name='キュートボイス', explain='キュートアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5949
overall_max12392
overall_bonus621
valist[]
best_stat3