This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100365
name[ロワイヤルハート]松原早耶
chara_id129
rarity5
attribute1
title_flag1
evolution_id100366
series_id100365
pose3
place47
evolution_type7
album_id1290030
open_story_id2804
open_dress_id0
skill_id100365
leader_skill_id24
grow_type1
hp_min35
vocal_min2332
dance_min1119
visual_min1403
hp_max35
vocal_max4484
dance_max2152
visual_max2698
bonus_hp2
bonus_vocal225
bonus_dance108
bonus_visual135
solo_live0
star_lesson_type3
disp_order999
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=129, name='松原早耶', name_kana='まつばらさや', age=18, home_town=3, height=156, weight=43, body_size_1=83, body_size_2=58, body_size_3=86, birth_month=12, birth_day=28, constellation=1007, blood_type=2003, hand=3001, favorite='ブログ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100217, bus_vo_value=1990, bus_da_value=4633, bus_vi_value=1067, special_type=0, kanji_spaced='松原 早耶', kana_spaced='まつばら さや', conventional='Matsubara Saya', valist=[])
has_spreadTrue
has_signFalse
name_only松原早耶
titleロワイヤルハート
skillskill_data_t(id=100365, skill_name='プリティアピール', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4854
overall_max9334
overall_bonus468
valist[]
best_stat3