This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100367
name[∀NSWER]早坂美玲
chara_id162
rarity5
attribute1
title_flag1
evolution_id100368
series_id100367
pose7
place329
evolution_type7
album_id1620070
open_story_id2807
open_dress_id0
skill_id100367
leader_skill_id25
grow_type1
hp_min35
vocal_min1354
dance_min2475
visual_min1632
hp_max35
vocal_max2604
dance_max4760
visual_max3139
bonus_hp2
bonus_vocal131
bonus_dance238
bonus_visual157
solo_live0
star_lesson_type3
disp_order1005
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=162, name='早坂美玲', name_kana='はやさかみれい', age=14, home_town=41, height=147, weight=39, body_size_1=75, body_size_2=54, body_size_3=77, birth_month=5, birth_day=9, constellation=1001, blood_type=2002, hand=3001, favorite='ぬいぐるみ集め', voice='朝井彩加', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100143, bus_vo_value=2315, bus_da_value=730, bus_vi_value=4646, special_type=0, kanji_spaced='早坂 美玲', kana_spaced='はやさか みれい', conventional='Hayasaka Mirei', valist=[])
has_spreadTrue
has_signFalse
name_only早坂美玲
title∀NSWER
skillskill_data_t(id=100367, skill_name='振りかざすツメ', explain='4秒毎、中確率で一瞬の間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=114, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5461
overall_max10503
overall_bonus526
valist[]
best_stat2