This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100371
name[カム・ウィズミー ! ]乙倉悠貴
chara_id164
rarity7
attribute1
title_flag1
evolution_id100372
series_id100371
pose5
place333
evolution_type10
album_id1640050
open_story_id2812
open_dress_id1360
skill_id100371
leader_skill_id74
grow_type1
hp_min40
vocal_min1452
dance_min1764
visual_min2725
hp_max40
vocal_max3026
dance_max3674
visual_max5678
bonus_hp2
bonus_vocal152
bonus_dance184
bonus_visual284
solo_live1001
star_lesson_type4
disp_order1015
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=164, name='乙倉悠貴', name_kana='おとくらゆうき', age=13, home_town=23, height=164, weight=40, body_size_1=70, body_size_2=53, body_size_3=74, birth_month=10, birth_day=6, constellation=1003, blood_type=2001, hand=3001, favorite='ミックスジュース作り・スクラップブック作り', voice='中島由貴', model_height_id=2, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100213, bus_vo_value=4661, bus_da_value=2276, bus_vi_value=753, special_type=0, kanji_spaced='乙倉 悠貴', kana_spaced='おとくら ゆうき', conventional='Otokura Yuuki', valist=[])
has_spreadTrue
has_signTrue
name_only乙倉悠貴
titleカム・ウィズミー !
skillskill_data_t(id=100371, skill_name='あこがれ目指して', explain='キュートアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア16%アップ、COMBOボーナス14%アップ', skill_type=21, judge_type=1, skill_trigger_type=2, skill_trigger_value=1, cutin_type=2, condition=11, value=116, probability_type=4, available_time_type=4, value_2=114, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=74, name='キュートプリンセス', explain='キュートアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=6, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=50, special_id=5, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=0, or_more_need_passion=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12378
overall_bonus620
valist[]
best_stat1