This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100373
name[小悪魔お嬢様]涼宮星花
chara_id137
rarity5
attribute1
title_flag1
evolution_id100374
series_id100373
pose3
place335
evolution_type7
album_id1370030
open_story_id2814
open_dress_id0
skill_id100373
leader_skill_id44
grow_type1
hp_min78
vocal_min1678
dance_min1964
visual_min1725
hp_max78
vocal_max3226
dance_max3776
visual_max3318
bonus_hp4
bonus_vocal162
bonus_dance189
bonus_visual166
solo_live0
star_lesson_type3
disp_order1019
charachara_data_t(chara_id=137, name='涼宮星花', name_kana='すずみやせいか', age=19, home_town=27, height=158, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=8, birth_day=28, constellation=1006, blood_type=2001, hand=3001, favorite='バイオリン', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100171, bus_vo_value=3133, bus_da_value=3863, bus_vi_value=3260, kanji_spaced='涼宮 星花', kana_spaced='すずみや せいか', conventional='Suzumiya Seika', valist=[])
has_spreadTrue
has_signFalse
name_only涼宮星花
title小悪魔お嬢様
skillskill_data_t(id=100373, skill_name='高貴な眼差し', explain='9秒毎、高確率で少しの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f33dacc27b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f33dacc2730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5367
overall_max10320
overall_bonus517
valist[]
best_stat6