This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100377
name[わんダフルチアー]太田優
chara_id120
rarity5
attribute1
title_flag1
evolution_id100378
series_id100377
pose3
place2
evolution_type7
album_id1200030
open_story_id2771
open_dress_id0
skill_id100377
leader_skill_id25
grow_type1
hp_min35
vocal_min1580
dance_min2415
visual_min1307
hp_max35
vocal_max3039
dance_max4645
visual_max2513
bonus_hp2
bonus_vocal152
bonus_dance233
bonus_visual126
solo_live0
star_lesson_type3
disp_order971
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=120, name='太田優', name_kana='おおたゆう', age=21, home_town=18, height=159, weight=45, body_size_1=89, body_size_2=57, body_size_3=87, birth_month=1, birth_day=28, constellation=1004, blood_type=2003, hand=3003, favorite='犬のトリミング、美容', voice='', model_height_id=1, model_weight_id=0, model_bust_id=5, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100257, bus_vo_value=1015, bus_da_value=2053, bus_vi_value=4623, special_type=0, kanji_spaced='太田 優', kana_spaced='おおた ゆう', conventional='Ohta Yuu', valist=[])
has_spreadTrue
has_signFalse
name_only太田優
titleわんダフルチアー
skillskill_data_t(id=100377, skill_name='フレフレわんわん', explain='11秒毎、中確率でかなりの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=115, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10197
overall_bonus511
valist[]
best_stat2