This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100393
name[ロワイヤルリトル]日下部若葉
chara_id148
rarity5
attribute1
title_flag1
evolution_id100394
series_id100393
pose3
place356
evolution_type7
album_id1480030
open_story_id2895
open_dress_id0
skill_id100393
leader_skill_id28
grow_type1
hp_min78
vocal_min1879
dance_min1767
visual_min1745
hp_max78
vocal_max3613
dance_max3399
visual_max3356
bonus_hp4
bonus_vocal181
bonus_dance170
bonus_visual168
solo_live0
star_lesson_type3
disp_order1083
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=148, name='日下部若葉', name_kana='くさかべわかば', age=20, home_town=32, height=148, weight=40, body_size_1=77, body_size_2=54, body_size_3=78, birth_month=5, birth_day=4, constellation=1001, blood_type=2004, hand=3001, favorite='ジグソーパズル', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=1, base_card_id=100163, bus_vo_value=3876, bus_da_value=2261, bus_vi_value=4117, special_type=0, kanji_spaced='日下部 若葉', kana_spaced='くさかべ わかば', conventional='Kusakabe Wakaba', valist=[])
has_spreadTrue
has_signFalse
name_only日下部若葉
titleロワイヤルリトル
skillskill_data_t(id=100393, skill_name='お姉さんだっしゅ !', explain='13秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5391
overall_max10368
overall_bonus519
valist[]
best_stat7