This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100417
name[Kawaii make MY day ! ]椎名法子
chara_id105
rarity5
attribute1
title_flag1
evolution_id100418
series_id100417
pose7
place385
evolution_type7
album_id1050070
open_story_id2976
open_dress_id0
skill_id100417
leader_skill_id26
grow_type1
hp_min35
vocal_min1337
dance_min1622
visual_min2496
hp_max35
vocal_max2572
dance_max3119
visual_max4800
bonus_hp2
bonus_vocal129
bonus_dance156
bonus_visual240
solo_live0
star_lesson_type3
disp_order1143
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=105, name='椎名法子', name_kana='しいなのりこ', age=13, home_town=4, height=147, weight=38, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=10, constellation=1003, blood_type=2004, hand=3001, favorite='新作ドーナツの試食', voice='都丸ちよ', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=1, type=1, base_card_id=100067, bus_vo_value=2243, bus_da_value=824, bus_vi_value=4624, special_type=0, kanji_spaced='椎名 法子', kana_spaced='しいな のりこ', conventional='Shiina Noriko', valist=[])
has_spreadTrue
has_signFalse
name_only椎名法子
titleKawaii make MY day !
skillskill_data_t(id=100417, skill_name='とりあえずドーナツ', explain='4秒毎、中確率で一瞬の間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=114, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5455
overall_max10491
overall_bonus525
valist[]
best_stat1