This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100419
name[Kawaii make MY day ! ]水本ゆかり
chara_id103
rarity5
attribute1
title_flag1
evolution_id100420
series_id100419
pose9
place386
evolution_type7
album_id1030090
open_story_id2977
open_dress_id0
skill_id100419
leader_skill_id25
grow_type1
hp_min35
vocal_min1468
dance_min2366
visual_min1188
hp_max35
vocal_max2823
dance_max4550
visual_max2284
bonus_hp2
bonus_vocal142
bonus_dance228
bonus_visual115
solo_live0
star_lesson_type3
disp_order1145
charachara_data_t(chara_id=103, name='水本ゆかり', name_kana='みずもとゆかり', age=15, home_town=2, height=155, weight=42, body_size_1=81, body_size_2=56, body_size_3=82, birth_month=10, birth_day=18, constellation=1003, blood_type=2001, hand=3001, favorite='フルート', voice='藤田茜', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100065, bus_vo_value=1049, bus_da_value=4635, bus_vi_value=2007, kanji_spaced='水本 ゆかり', kana_spaced='みずもと ゆかり', conventional='Mizumoto Yukari', valist=[])
has_spreadTrue
has_signFalse
name_only水本ゆかり
titleKawaii make MY day !
skillskill_data_t(id=100419, skill_name='街中ランウェイ', explain='7秒毎、中確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=115, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f79ef5acea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f79ef5ace18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=25, name='キュートステップ', explain='キュートアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5022
overall_max9657
overall_bonus485
valist[]
best_stat2