This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100449
name[ゆかしい花椿]江上椿
chara_id116
rarity5
attribute1
title_flag1
evolution_id100450
series_id100449
pose3
place428
evolution_type7
album_id1160030
open_story_id3078
open_dress_id0
skill_id100449
leader_skill_id26
grow_type1
hp_min35
vocal_min1575
dance_min1298
visual_min2426
hp_max35
vocal_max3029
dance_max2497
visual_max4665
bonus_hp2
bonus_vocal152
bonus_dance125
bonus_visual234
solo_live0
star_lesson_type3
disp_order1231
charachara_data_t(chara_id=116, name='江上椿', name_kana='えがみつばき', age=19, home_town=14, height=161, weight=46, body_size_1=80, body_size_2=57, body_size_3=80, birth_month=2, birth_day=6, constellation=1004, blood_type=2001, hand=3002, favorite='写真を撮ること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100331, bus_vo_value=3204, bus_da_value=3897, bus_vi_value=3153, kanji_spaced='江上 椿', kana_spaced='えがみ つばき', conventional='Egami Tsubaki', valist=[])
has_spreadTrue
has_signFalse
name_only江上椿
titleゆかしい花椿
skillskill_data_t(id=100449, skill_name='穏やかなほほえみ', explain='7秒毎、高確率でライフを11消費し、わずかな間PERFECTのスコア16%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=116, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7f3765e9d8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f7f3765e950>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat1