This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100477
name[スウィート・ロワイヤル]榊原里美
chara_id149
rarity5
attribute1
title_flag1
evolution_id100478
series_id100477
pose5
place419
evolution_type7
album_id1490050
open_story_id3164
open_dress_id0
skill_id100477
leader_skill_id26
grow_type1
hp_min35
vocal_min1303
dance_min1578
visual_min2421
hp_max35
vocal_max2505
dance_max3034
visual_max4655
bonus_hp2
bonus_vocal126
bonus_dance152
bonus_visual233
solo_live0
star_lesson_type3
disp_order1313
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=149, name='榊原里美', name_kana='さかきばらさとみ', age=17, home_town=33, height=162, weight=46, body_size_1=91, body_size_2=56, body_size_3=86, birth_month=8, birth_day=27, constellation=1006, blood_type=2004, hand=3001, favorite='甘いお菓子を食べること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100195, bus_vo_value=2386, bus_da_value=685, bus_vi_value=4620, special_type=0, kanji_spaced='榊原 里美', kana_spaced='さかきばら さとみ', conventional='Sakakibara Satomi', valist=[])
has_spreadTrue
has_signFalse
name_only榊原里美
titleスウィート・ロワイヤル
skillskill_data_t(id=100477, skill_name='ゆるあまストレッチ', explain='9秒毎、高確率で少しの間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=115, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=26, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10194
overall_bonus511
valist[]
best_stat1