This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100485
name[ドリーミン☆ウサミン]安部菜々
chara_id154
rarity7
attribute1
title_flag1
evolution_id100486
series_id100485
pose11
place458
evolution_type10
album_id1540110
open_story_id3205
open_dress_id1607
skill_id100485
leader_skill_id49
grow_type1
hp_min40
vocal_min1477
dance_min1779
visual_min2694
hp_max40
vocal_max3078
dance_max3707
visual_max5613
bonus_hp2
bonus_vocal154
bonus_dance186
bonus_visual281
solo_live1001
star_lesson_type4
disp_order1339
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=154, name='安部菜々', name_kana='あべなな', age=5009, home_town=37, height=146, weight=40, body_size_1=84, body_size_2=57, body_size_3=84, birth_month=5, birth_day=15, constellation=1001, blood_type=2004, hand=3001, favorite='ウサミン星との交信', voice='三宅麻理恵', model_height_id=0, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100037, bus_vo_value=2425, bus_da_value=597, bus_vi_value=4669, special_type=0, kanji_spaced='安部 菜々', kana_spaced='あべ なな', conventional='Abe Nana', valist=[])
has_spreadTrue
has_signTrue
name_only安部菜々
titleドリーミン☆ウサミン
skillskill_data_t(id=100485, skill_name='メルヘンヒロイン', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=122, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5950
overall_max12398
overall_bonus621
valist[]
best_stat1