This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100501
name[小さなおひな様]横山千佳
chara_id118
rarity5
attribute1
title_flag1
evolution_id100502
series_id100501
pose5
place293
evolution_type7
album_id1180050
open_story_id3269
open_dress_id0
skill_id100501
leader_skill_id44
grow_type1
hp_min35
vocal_min2441
dance_min1567
visual_min1286
hp_max35
vocal_max4695
dance_max3014
visual_max2473
bonus_hp2
bonus_vocal235
bonus_dance151
bonus_visual124
solo_live0
star_lesson_type3
disp_order1393
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=118, name='横山千佳', name_kana='よこやまちか', age=9, home_town=16, height=127, weight=31, body_size_1=60, body_size_2=55, body_size_3=65, birth_month=12, birth_day=18, constellation=1010, blood_type=2001, hand=3001, favorite='魔法少女ごっこ', voice='', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=1, type=1, base_card_id=100109, bus_vo_value=3852, bus_da_value=2880, bus_vi_value=3523, special_type=0, kanji_spaced='横山 千佳', kana_spaced='よこやま ちか', conventional='Yokoyama Chika', valist=[])
has_spreadTrue
has_signFalse
name_only横山千佳
title小さなおひな様
skillskill_data_t(id=100501, skill_name='おひなさまチェンジ !', explain='5秒毎、高確率で一瞬の間、COMBOボーナス10%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=5, value=110, probability_type=4, available_time_type=1, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10182
overall_bonus510
valist[]
best_stat3