This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100525
name[ひたむきな歩み]道明寺歌鈴
chara_id141
rarity7
attribute1
title_flag1
evolution_id100526
series_id100525
pose11
place47
evolution_type10
album_id1410110
open_story_id3332
open_dress_id1321
skill_id100525
leader_skill_id48
grow_type1
hp_min40
vocal_min1775
dance_min2704
visual_min1470
hp_max40
vocal_max3697
dance_max5633
visual_max3062
bonus_hp2
bonus_vocal185
bonus_dance282
bonus_visual154
solo_live1001
star_lesson_type4
disp_order1453
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=141, name='道明寺歌鈴', name_kana='どうみょうじかりん', age=17, home_town=29, height=155, weight=43, body_size_1=80, body_size_2=55, body_size_3=83, birth_month=1, birth_day=1, constellation=1007, blood_type=2001, hand=3001, favorite='境内のお掃除', voice='新田ひより', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=4, type=1, base_card_id=100079, bus_vo_value=3686, bus_da_value=2719, bus_vi_value=3850, special_type=0, kanji_spaced='道明寺 歌鈴', kana_spaced='どうみょうじ かりん', conventional='Domyoji Karin', valist=[])
has_spreadTrue
has_signTrue
name_only道明寺歌鈴
titleひたむきな歩み
skillskill_data_t(id=100525, skill_name='転ばぬ先のふええ', explain='9秒毎、中確率で少しの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=113, probability_type=3, available_time_type=3, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5949
overall_max12392
overall_bonus621
valist[]
best_stat2