This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100533
name[花畑マキアージュ]井村雪菜
chara_id147
rarity5
attribute1
title_flag1
evolution_id100534
series_id100533
pose5
place352
evolution_type7
album_id1470050
open_story_id3370
open_dress_id0
skill_id100533
leader_skill_id28
grow_type1
hp_min78
vocal_min1767
dance_min1745
visual_min1879
hp_max78
vocal_max3399
dance_max3356
visual_max3613
bonus_hp4
bonus_vocal170
bonus_dance168
bonus_visual181
solo_live0
star_lesson_type3
disp_order1477
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=147, name='井村雪菜', name_kana='いむらせつな', age=17, home_town=7, height=163, weight=48, body_size_1=85, body_size_2=60, body_size_3=88, birth_month=8, birth_day=27, constellation=1006, blood_type=2003, hand=3001, favorite='メイク小物集め', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=3, type=1, base_card_id=100131, bus_vo_value=559, bus_da_value=4630, bus_vi_value=2502, special_type=0, kanji_spaced='井村 雪菜', kana_spaced='いむら せつな', conventional='Imura Setsuna', valist=[])
has_spreadTrue
has_signFalse
name_only井村雪菜
title花畑マキアージュ
skillskill_data_t(id=100533, skill_name='幸せカラー', explain='17秒毎、中確率でかなりの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=17, value=3, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5391
overall_max10368
overall_bonus519
valist[]
best_stat5