This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100537
name[HARURUNRUN]棟方愛海
chara_id121
rarity5
attribute1
title_flag1
evolution_id100538
series_id100537
pose7
place518
evolution_type7
album_id1210070
open_story_id3375
open_dress_id0
skill_id100537
leader_skill_id82
grow_type1
hp_min35
vocal_min2486
dance_min1346
visual_min1627
hp_max35
vocal_max4780
dance_max2588
visual_max3129
bonus_hp2
bonus_vocal239
bonus_dance130
bonus_visual157
solo_live0
star_lesson_type3
disp_order1483
charachara_data_t(chara_id=121, name='棟方愛海', name_kana='むなかたあつみ', age=14, home_town=2, height=151, weight=41, body_size_1=73, body_size_2=56, body_size_3=75, birth_month=8, birth_day=1, constellation=1011, blood_type=2001, hand=3003, favorite='指の運動', voice='藤本彩花', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100159, bus_vo_value=2386, bus_da_value=648, bus_vi_value=4656, kanji_spaced='棟方 愛海', kana_spaced='むなかた あつみ', conventional='Munakata Atsumi', valist=[])
has_spreadTrue
has_signFalse
name_only棟方愛海
titleHARURUNRUN
skillskill_data_t(id=100537, skill_name='歌になる鼓動', explain='13秒毎、高確率でかなりの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=2, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=82, name='トリコロール・ボイス', explain='3タイプ全てのアイドル編成時、全員のボーカルアピール値80%アップ', type=20, need_cute=1, need_cool=1, need_passion=1, target_attribute=4, target_param=1, up_type=1, up_value=80, special_id=11, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5459
overall_max10497
overall_bonus526
valist[]
best_stat3