This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100545
name[ひらめきロボティクス]池袋晶葉
chara_id166
rarity7
attribute1
title_flag1
evolution_id100546
series_id100545
pose5
place532
evolution_type10
album_id1660050
open_story_id3403
open_dress_id1062
skill_id100545
leader_skill_id48
grow_type1
hp_min40
vocal_min1466
dance_min2709
visual_min1772
hp_max40
vocal_max3054
dance_max5643
visual_max3692
bonus_hp2
bonus_vocal153
bonus_dance283
bonus_visual185
solo_live0
star_lesson_type4
disp_order1503
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=166, name='池袋晶葉', name_kana='いけぶくろあきは', age=14, home_town=1, height=148, weight=39, body_size_1=75, body_size_2=53, body_size_3=74, birth_month=6, birth_day=10, constellation=1008, blood_type=2002, hand=3001, favorite='ロボット制作', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=1, base_card_id=100279, bus_vo_value=2027, bus_da_value=996, bus_vi_value=4667, special_type=0, kanji_spaced='池袋 晶葉', kana_spaced='いけぶくろ あきは', conventional='Ikebukuro Akiha', valist=[])
has_spreadTrue
has_signTrue
name_only池袋晶葉
titleひらめきロボティクス
skillskill_data_t(id=100545, skill_name='あの手ねこの手', explain='9秒毎、高確率で少しの間、PERFECTのスコア22%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=122, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=48, name='キュートステップ', explain='キュートアイドルのダンスアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=3, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5947
overall_max12389
overall_bonus621
valist[]
best_stat2